/**
 * 事件名
 */
export enum EventEnum {
    /**
     * 游戏开始
     */
    GAME_START = "GameStart",
    /**
     * 游戏结束
     */
    GAME_END = "GameEnd",
    /**
     * 时间缩放-放慢
     */
    TIME_SCALE = "TimeScale",
    /**
     * 相机移动
     */
    CAMERA_MOVE = "CameraMove",
}

/**
 * UI层级
 */ 
export enum UILayer {
    UI_PAGE,
    UI_WINDOW,
}

/**
 * UI组件类型
 */
export enum UICompType {
    UI_NONE = -1,
    UI_BUTTON,
    UI_LABEL,
    UI_SLIDER,
    UI_EDITBOX,
    UI_PAGEVIEW,
    UI_PROGRESSBAR
}